Changelog posts
A running list of significant changes to the Spaceflight Toolkit for Unreal Engine and the Toolkit's SPICE/Unreal Engine integration.
June, 2022
1.0067.0 RC1
1.0067.0 RC0
Converted project to Unreal Engine 5 Plugin.
Submitted to Unreal Engine Marketplace
Submission Approved by Epic
January Updates
Jan 19, 2022
The toolkit has been named MaxQ
.
Changed
- Renamed directory
Source/SpaceToolkit
to Source/MaxQ
.
Added
- Exposed ‘tpictr’ to blueprints
Jan 16, 2022
Continued development of the toolkit to support project Space/Craft.
Added
- A Component Selector to optionally select only the X, Y, or Z SDistance values was added to
bodvrd
, bodvcd
, and gdpool
- Added Blueprint actions for
bsrchd
and shelld
.
- Added K2Node implementations for
bodvrd
, bodvcd
, and gdpool
which return Wildcard types (can become SDistance, SMassConstant, etc).
- Added a new ‘Uncooked’ module for Blueprint compilation outside the editor. (Supports K2Nodes.)
Fixed
- Fixed an issue with certain API calls that returned Array types. The issue was Array types holding stale data, the fix was to ensure all cells are empty before using them.
Changed
- Moved all c++ modules to a common parent directory,
SpaceToolkit
.
Depricated
- Deprecated all type specific variants of
bodvrd
, bodvcd
, and gdpool
. Callers should use the K2Node version (bodvrd
, bodvcd
, gdpool
) which returns a wildcard value.
Jan 9, 2022
Added
- Added sample content for generating procedural & static meshes from DSK Kernel data (Phobos).
- Added Bluprint Action implmentations
- DSK Kernels
dascls
, dasopr
, dlabfs
, dskz02
, dskp02
, dskv02
, dskobj
, dsksrf
, dskxv
, dskxsi
, latsrfc
, srfnrm
- Illumination
- Geometry Finders
limbpt
, termpt
, bods2c
, subpnt
, subslr
Jan 2, 2022
Added
- String formatters for SDistanceVector, SDimensionlessVector, SGeodeticVector, etc
- String formatters for SDistanceVector, SDimensionlessVector, SGeodeticVector, etc
- Vector, Rate, and State vector containers SCylindricalVector, SLatitudinalVector, SSphericalVector, SGeodeticVector, and SGeodeticVector
- Added Bluprint Action implmentations
- Coordinate Conversions
cylsph
, cyllat
, latsph
, latcyl
,
sphcyl
, reccyl
, cylrec
, srfrec
,
recpgr
, latrec
, pgrrec
- Geometry Finders
fovray
, fovtrg
, occult
December Updates
Dec 25, 2021
The Toolkit has been publicly available as of Dec 25, 2021.
Added
- Toolkit added to GitHub
- Added branch
toolkit-base
.
- Added branch
main
. This branch contains the Unreal Engine modules and basic sample content of assets that are not unduly large.
Unreleased
- A future branch, to be named
toolkit-max
, is on the Toolkit’s roadmap for more extensive samples and larger assets.